Saturday, June 23, 2012

AXIOM.01 Gameplay Intro

Since the mysteries are a central part of AXIOM.01, we wanted players to actively take on the role of detective. As such, you travel to multiple locations searching for clues and interrogating suspects. Once you've got all the evidence, you must present a thorough deduction to convince everyone of the culprit.

AXIOM.01 gameplay screenshot - Sagan

Don't be uncooperative, Sagan. If you aren't gonna talk, we'll just have to do things the hard way...

The system we've developed for this is still being tweaked and is definitely open to future improvement, but let's take a look at the state of the gameplay thus far. Onwards to the jump cut!

Saturday, June 16, 2012

AXIOM.01 Character Intros

Time for some more info on the cast of AXIOM.01! Lots of character details and more pictures under the jump cut below.

AXIOM.01 chibi characters

Tuesday, June 5, 2012

Welcome to Variable X!

Welcome to the development blog for Variable X! We're two girls making our first game and will be posting various updates and game-related ramblings here as we go.

For info on who we crazy people are, check out About Us.

An overview of our first game can be found on the AXIOM.01 page. If that's tl;dr, here's a 1-sentence plot summary (watch me exercise my newly-acquired block quoting skills):

To solve a series of seemingly supernatural mysteries, a bookworm girl must ally with (or avoid the traps set by) several classmates, each of whom may have their own secrets.

I'll also be putting up more detailed descriptions of the characters and gameplay in the next few posts, plus lots of pictures. :)