So! After revamping the main menu for AXIOM.01 last time, I was sad at how mismatched it looked with the rest of the default Ren'py theme. There was only one thing to do: customize the rest of the GUI! I have trouble deciding if everything looks cohesive, so feel free to leave suggestions. I was originally going for a cool and sleek feel, but might have ended up with dark and depressing instead. I don't want people to think AXIOM.01's a horror game haha; though it does get dark in the future arcs, the first part is relatively lighthearted.
Below are the new save, preferences, and quit confirmation screens. I was able to code them into the game with the help of these lovely tutorials.
I was all ready to celebrate 100% GUI completion after that, until I realized that I hadn't done anything for the "Extras" menu yet. CG gallery, music player, etc...will it never end? ;_; At least I've managed to finish some mockups in Photoshop, which is definitely the hardest part for me - I usually have to mess around with two or three files before I can produce a version I like.
Here is the general "Extras" menu, plus the art and music galleries, so far.
The "Rewards" option is something I've been thinking about doing for a while, but am still considering how to implement. Soooo...it probably won't appear in the demo. Which means that after I finish coding in the two galleries...the GUI for the demo is done!! Finally!! (cries tears of joy) Now to finish those clues and CGs... ;_;
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